// wan 万震山

inherit NPC;

void create()
{
    set_name("万震山", ({ "wan zhenshan", "wan" }));
    set("title", "万门大当家");
    set("gender", "男性");

    set("age", 50);
    set("str", 25);
    set("dex", 28);
    set("long", "他就是万震山，荆州万门的老大。\n");
    set("combat_exp", 35000);
    set("shen_type", 0);
    set("attitude", "heroism");

    set_skill("unarmed", 50);
    set_skill("force", 50);
    set_skill("sword", 50);
    set_skill("dodge", 50);
    set_skill("parry", 50);
    set_temp("apply/attack", 50);
    set_temp("apply/defense", 50);
    set_temp("apply/armor", 50);
    set_temp("apply/damage", 15);

    set("neili", 500);
    set("max_neili", 500);

    setup();
    carry_object(__DIR__"obj/gangjian")->wield();
    carry_object("/clone/misc/cloth")->wear();

}
